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Architecture & Systems

Systems designed to last

System design patterns, microservices, event-driven architecture, and the decisions that make systems reliable.

Microservices

Service boundaries, inter-service communication, and avoiding the distributed monolith anti-pattern.

Event-Driven Architecture

Event sourcing, CQRS, and saga patterns for reliable distributed workflows.

API Design

GraphQL vs REST, API versioning, rate limiting, and developer experience at scale.

System Integration

Legacy integration patterns, enterprise service buses, and modern API gateway strategies.

Featured15 min

The Node.js Architecture Playbook

Battle-tested patterns for building high-throughput Node.js systems at production scale. Includes clustering, worker threads, and memory management.

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Architecture12 min

Event Sourcing: When and How

The decision framework for adopting event sourcing, with real examples of where it helps and where it hurts.

Architecture10 min

Microservices: Size, Boundaries, and Team Structure

How to draw service boundaries that align with team autonomy and don't create tight coupling.

Architecture8 min

API-First Development at Scale

OpenAPI, contract testing, and the workflows that keep frontend and backend teams in sync.

Architecture9 min

The Modular Monolith Alternative

When a well-structured monolith outperforms microservices — and how to keep it from becoming a big ball of mud.

Architecture11 min

Caching Strategies for Distributed Systems

Cache invalidation patterns, TTL tuning, and the consistency trade-offs every architect faces.

Designing a new system?

We design systems that scale from first user to millionth without rewrites.

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